Robotech Masters T'siendral Legionnaire Green Bioroid set2 (3 units)

Robotech Master Green Bioroid set 2 (3 units: 2 searching, 1 Guarding).

https://robotech-rpg-tactics.fandom.com/wiki/Custom_Game_Cards

OPTIONAL RULES:
No Critical Hits: Green Bioroids can not take critical hits because of Robotechnology. Even with a Limb blown off the mecha can and is designed to hop thus Mobility kills do not work on this mecha.

Self Restoration: Green Bioroids not destroyed by explosives have a 1 chance roll to reactivate on their own because of Robotechnology. The Player must roll a Natural "6" to reactivate a Green Bioroid knocked out by Hand to Hand (except "Invid" H&H...), Kinetic Rounds, or Laser fire. Bioroid does not heal it reactivates with 1 Hitpoint.

Unit stands about 19~21mm.

They should fit on a 20mm disc