(re)Mix - Introduction and Demo File
I’ve been busy building something exciting... an open-source, browser-based 3D model configurator that I call (re)Mix!
It lets you load FBX files with multiple parts and easily mix and match them to build your own custom characters, dungeon tiles, and more. Want to take it further? Import your own STL files, adjust their position and scale in advanced mode, and craft something completely your own.
Once you're done, export as an STL for printing!
Download the attached demo file, and try it out here
For Creators:
Set up your own models for use in (re)Mix by organizing them into a simple scene. For example, if you’re creating a character builder, you can include interchangeable parts like heads, arms, and outfits — anything you can imagine!
Use this naming convention for your mesh/part:
Group__PartName
For example:
- Walls__Corner
- Floors__Tile
- Props__Torch
Group becomes a category in the sidebar.
PartName is displayed as the mesh name in (re)Mix.
You can then export as an FBX and distribute to your fans, followers, patreons, whatever.
This makes it easy for users to drag and drop parts onto the canvas and experiment with different configurations.
Take a closer look at the project on github